We think Kevin’s movies are irreverently dope. During the design of our first game, we often watched the movies back-to-back like Drake post-Degrassi. The iconic characters, hilarious dialogue, and the sheer surreality of the Askew-niverse got us through the rough patches of development hell and life’s struggles. We cut our teeth in combat-based game development and always thought it would be amazing to see Jay and Silent Bob in a game like the ones we make. We often wondered, “Why hasn’t anybody done this game yet?”
Creative Dome Piece
Lead Programmer
Game Design Face
Writer/Designer
Producer/Artist
Environment Art & Design
Character Design and Animation
Environment Art and Design
Engineer/Programmer/Spoonybard