
We think Kevin’s movies are irreverently dope. During the design of our first game, we often watched the movies back-to-back like Drake post-Degrassi. The iconic characters, hilarious dialogue, and the sheer surreality of the Askew-niverse got us through the rough patches of development hell and life’s struggles. We cut our teeth in combat-based game development and always thought it would be amazing to see Jay and Silent Bob in a game like the ones we make. We often wondered, “Why hasn’t anybody done this game yet?”

Creative Dome Piece

Lead Programmer

Game Design Face

Writer/Designer

Producer/Artist

Environment Art & Design

Character Design and Animation

Environment Art and Design

Engineer/Programmer/Spoonybard